Everyone knows BluRay for its ability to play high-def movies and its huge storage space. The huge storage space of 50GB ensures that game developers won’t be limited by the size of the media they’re forced to use. But it wasn’t the case with Metal Gear Solid 4. Metal Gear Solid 4 will be the first game to fill up the whole 50GB space. In fact the developers are trying hard to cut down the game to bring it down to 50GB.

Here’s an excerpt from an interview with Kojima Productions producer Ryan Payton and Famitsu.
Kojima: For us, we’re not still not satisfied with the quality we can do. You know, there’s not capacity space.
Interviewer: Wait, wait a sec. Saying there’s not enough capacity, are you talking about Blu-ray?
Kojima: That’s correct. There’s not enough space at all. (laughs) …There’s not enough space. We always talked about where to cut and what to compress.
No wonder why we won’t be seeing Metal Gear Solid 4 for Xbox360.
[via-kotaku]
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