
Well the Crysis Demo is here sooner than expected. Fileshack.com is hosting a 1.77GB demo of Crysis, a day earlier than its planned public release. If you are going to download this demo then you will also have to update your nVida drivers to v169.01. This driver is recommended by nVidia for Crysis single player game demo.
This game is pretty resource hogging as most of you’ll know and one can enjoy with a good graphic card like 8800GTS, 8800GTX or the Ultra version. These two might just be great. Gamers running Windows Vista will need slightly faster systems with more memory than those still using Windows XP.
Here are the system requirements:
Minimum System Requirements
OS Windows XP or Windows Vista
Processor 2.8 GHz or faster (XP) or 3.2 GHz or faster (Vista)
Memory 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)
Video Card 256 MB
Hard Drive 12GB
Sound Card DirectX 9.0c compatibleRecommended System Requirements
OS Windows XP / Vista
Processor Intel Core 2 DUO @ 2.2GHz or AMD Athlon 64 X2 4400+
Memory 2.0 GB RAM
GPU NVIDIA GeForce 8800 GTS/640 or similar
Here’s a demo gameplay video. This guy played the game on the following config:
4GB of ram, Nvidia Geforce 8800 GTS superclocked 256MB, AMD Athlon Dual Core Processor 5600+ 2.81 GHz and windows vista basic.
Tweaktown recently benchmarked Crysis demo on different hardware and different settings, here’s what they got:


Their final thoughts-
The Crysis settings system works by only offering you resolutions that the computer can handle. What’s frustrating is that none of the cards here today gave us the ability to run at our native 2560 x 1600 resolution with any detail settings. With that said though, given the Ultra was only cracking 50FPS at 1920 x 1200 we wouldn’t be expecting big numbers at 2560 x 1600.
Okay…it’s definitely pretty, and I’ll definitely try the demo (on my EVGA 8800gtx), but playing at <40fps on a top-of-the-line card at “high” settings doesn’t seem wise.
I guess we’ll have to wait a couple of years to get cards that can play this at an acceptable framerate, detail level, and resolution.